Architectural




Project:
Sega GameWorks

Lighting Designers:
Eileen Thomas LC
Dawn Hollingsworth LC
Jeremy Windle LC


Location:
Easton, Ohio

Architect:
Cuningham Group

Electrical Engineer:
Lucci & Associates

Audio & Video System:
SounDelux

Systems Integration:
Bill Ellis
Candela Controls

Dimming & Control:
Electronic Theatre Controls



 Partial Equipment List:

(1) - ETC Expression 3 LPC

(1) - Sensor 96 dimmer
cabinet

(4) - High End Systems
Studio Spot 250

(6) - High End Systems
Dataflash

(15) - Irideon AR5

(3) - Color Kinetics C-200
DMX LED Fixtures

(300) - TPR Par 30

(142) - Times Square Par 38

(48) - ETC Source Four
Profile Spotlights

(2) ETC Source Four Pars

(53) - Altman Micro Ellipse
Sega GameWorks


Sega GameWorks, Easton, is the thirteenth in a chain of upscale arcades to open around the world. As the client's concept has evolved over the last three years, the lighting intent has always followed close behind, becoming more streamlined and easier to maintain.

In the past, guest game competitions, or "Challenges" complete with synchronized music and lighting, were limited to the "Racing Zone." With the Easton facility, guest interaction with the lighting system is no longer limited, and now extends throughout the building.

The challenges are Audio Video System events started by a live announcer. Simultaneously, synchronized challenge music, video and lighting begins. After a video introduction, game players are in the spotlight - quite literally - as the automated lighting moves into position to light them for the closed circuit televised competition.


GameWorks' Opening Night. LED color changing lights mounted to the top of the futuristic video cluster eliminate the need to be replaced for another ten years. It is impossible to reach the fixtures with the flat-panel plasma displays in place

With five different locations for challenges, and the direction to include general lighting events throughout the facility, programming proved to be quite complex. Working closely with freelance programmer Andrew Webberly, the abilities of the Expression 3 console were soon exhausted.

While programming proceeded through the night, Dawn Hollingsworth and Candela Controls' Bill Ellis worked during the day to insure that the conventional lighting in the facility and restaurant was installed and focused correctly.

Once the lighting and programming was correctly set, everything had to be integrated to work with SounDelux's AMX show control system. The operator interface for lighting, audio and video settings is a simple touch-screen remote control, allowing employees with no understanding of the lighting or video system to run events like a pro.



GameWorks Grille restaurant. The pinball motif is reinforced with ceiling "bumpers" complete with rear-projected scores. Built-in light boxes add a touch of color in the low walls













Control room during construction. Lighting controls are on the far right, AV system is to the left. The console is only used for initial programming




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